A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker! The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of previously uncatalogued planes is vast. The Planebreaker races through all of them, in time, and the Path that trails behind it creates a route that links them all.
Path of the Planebreaker introduces this enigmatic interplanar object that unlocks access to the planes for characters of all levels.
♦ Introduces the planes to any 5e campaign—they’re not just for high-level play any more!
♦ Details dozens of planes in a DM-friendly ready-touse format, along with the very cool Planebreaker itself, with its mythic city of Timeborne.
♦ For the GM: new creatures, magic items, and adventures.
♦ For the players: new playable species, subclasses, feats, and spells.
♦ Chock full of MCG creativety and top-notch production values, from the incredible minds of legendary D&D designers Monte Cook, Bruce Cordell, and Sean Reynolds.
You know it’s going to be awe-inspiring!