Cutting Black is a campaign book to help launch players and gamesmasters into Shadowrun, Sixth World. With breaking news and world-shaking events, it provides material to carry players through months of games. If they can survive that long. Introduces new plot lines that build on stories previously set up in Shadowrun but take them in new and exciting directions Establishes future plot lines that will be picked up in upcoming books, such as the adventure Blackout Provides a great entry point for new players wanting to try out the newest version of Shadowrun.*